

Keep the focus on the story moving forward, and make sure the players in your group feel like they’re helping the story progress through the actions of their characters.
KIDS ROLEPLAYING GAMES HOW TO
If a player wants to do something, you can describe how to do it. If dice need to be rolled, you can tell them which dice when the time comes. Rules can come later, and even then, it’s probably best to keep most of the particulars to yourself. Think of one or two sentences that describe the story and the game, and ask your young players if they want to join in. There’s a reason why kids (and adults, for that matter) gravitate to storytelling in picture books and TV shows – we’re predisposed as people to enjoy sharing stories with one another. The less time spent at the outset talking about guidelines and mechanics, the better. No matter the game, the starting point should always be characters and story – not rules. And if you’re looking for great role-playing games to try with younger players, flip over to the second page for some RPGS specifically designed with kids in mind. Follow the suggestions below to help ensure everybody has a great time.

If you’re the adult, it’s up to you to understand the game, and most of the time, to be the gamemaster who guides the story. It’s also an amazing way to bring adults and kids together, and build trust through a shared experience.

Playing role-playing games is a fantastic way to bring kids out of their shell, and give them power to shape a story as it comes into being, rather than always witnessing it from the outside like they might with a movie or book. But what if you want to share that laughter and adventure with your daughter or son, niece or nephew, or even the kids you mentor in a club or school? For all of the fantastic worlds RPGs take us to, the opportunity to come together with other people is the best part of the experience. Ask anyone who has played role-playing games with friends or family over the years there are few better ways to build relationships, foster laughter, and have a great time than sitting together to create a story.
